I am spending a lot of my time creating art these days.
My new art based blog is -
My new art based site is -
I will add some relevant posts here regarding 3D, as and when.
However, as I am using digital 3d techniques for my art,
the art blog will have some 3D related posts too.
Saturday, 19 June 2010
Thursday, 18 June 2009
Oops what a lazy blogger I have been.
Big statements and aims sometimes sound terrible when not fulfilled! Especially on a blog.
Anyway, no excuses I havent added anything because I forgot and the dog eat my homework etc.
In the short future, I will probably be making a new art and design blog,
because while I am still dedicated to making 3d for clients especially in the engineering sector, I have started to make sculptural works and traditional drawing mixed with 3d, so I may start a new blog and import the entries in this one.
Big statements and aims sometimes sound terrible when not fulfilled! Especially on a blog.
Anyway, no excuses I havent added anything because I forgot and the dog eat my homework etc.
In the short future, I will probably be making a new art and design blog,
because while I am still dedicated to making 3d for clients especially in the engineering sector, I have started to make sculptural works and traditional drawing mixed with 3d, so I may start a new blog and import the entries in this one.
Sunday, 28 December 2008
Aims for 2009....
I realised I have not updated this blog for a long time.
For the very end of 2008 and early 2009, I will be adding more screencasts on youtube (I have some new programmes to share to those who may not know them).
My interested are expanding beyond 3d graphics. I am interested in applying the technology to develop real world shapes/sculptures and kinetic works. I also want to explore how 3d graphics fits into a wider creative field including, fine arts, design, etc.
Perhaps for many of you also, I am fed up with seeing too many 'photorealistic' orcs and demons in zbrush etc. I feel that 3d graphics needs to break away from this stigma. It would be interesting to hear anyone else's views on this.
An interesting post I have contributed to is on the sculpture site-
For the very end of 2008 and early 2009, I will be adding more screencasts on youtube (I have some new programmes to share to those who may not know them).
My interested are expanding beyond 3d graphics. I am interested in applying the technology to develop real world shapes/sculptures and kinetic works. I also want to explore how 3d graphics fits into a wider creative field including, fine arts, design, etc.
Perhaps for many of you also, I am fed up with seeing too many 'photorealistic' orcs and demons in zbrush etc. I feel that 3d graphics needs to break away from this stigma. It would be interesting to hear anyone else's views on this.
An interesting post I have contributed to is on the sculpture site-
Tuesday, 22 July 2008
ProBoolean 3ds Max for 3D realtime/game engine work....
I made this new screencast. Its all about how to use the 3DS Max pro boolean tool to quickly make meshes buy fusing primitives/meshes together and then using the proboolean tool with 'make quad' ticked which proves to work in game engines as I show in this screencast. I had problems with the sound for this. It was fine on my pc but when on youtube the audio jumped. For some reason youtube didnt recognise the start logo, sort it out Youtube, please!
Saturday, 5 July 2008
The classic list for 'starving developers'....
Dont let the name put you off, if you are not a starving developer.
If we always buy the most expensive softwares, we would often buy products that do more than we need so I would really recomend this link by 'Orange Brat' Also a talented indie game developer-
The Starving Developer's Quickstart Guide
It is on the Conitec 3D Gamestudio website. I use this game engine for some work, as is evident from this list, the community is very supportive.
If we always buy the most expensive softwares, we would often buy products that do more than we need so I would really recomend this link by 'Orange Brat' Also a talented indie game developer-
The Starving Developer's Quickstart Guide
It is on the Conitec 3D Gamestudio website. I use this game engine for some work, as is evident from this list, the community is very supportive.
New screencast, making dirtmaps in Zbrush and Max
I just posted this new screencast to youtube. Its about the quick method I usually use to paint dirt onto my meshes in order to make them dirty/worn/aged etc.
On youtube the screencast is in three parts. This requires Zbrush and 3DS Max.
If you dont have Zbrush, I think there are some cheaper alternatives, I will have a search and post here.
Blender
This is good if you dont have Max. You can always also, make dirt maps like this by exporting the uvw map into a 2d paint package, painting the dirt on that saving and updating the texture in max to see the results.
All ok, I prefer Zbrush as its more immediate.
If you want an 800x600 clearer version of this, I can send if you make a donation of over $6! :)
On youtube the screencast is in three parts. This requires Zbrush and 3DS Max.
If you dont have Zbrush, I think there are some cheaper alternatives, I will have a search and post here.
Blender
This is good if you dont have Max. You can always also, make dirt maps like this by exporting the uvw map into a 2d paint package, painting the dirt on that saving and updating the texture in max to see the results.
All ok, I prefer Zbrush as its more immediate.
If you want an 800x600 clearer version of this, I can send if you make a donation of over $6! :)
Wednesday, 2 July 2008
Free 2.5 classic point and click games creator.....
I remember looking at this a few years back-
Wintermute
Its a 2.5 D game creator and its free.
Since last time I looked it seems as if a few commercial games have used it including this recent one which achieved good reviews-
The Lost Crown
It is great that 2d/2.5d point and click type game still have a market.
There are a number of other similar creators but this one seams good compared to the rest. Its a great way for people on limited budget to create an adventure game and get it onto the market.
Some of you 30 plus may remember the cool LucasFilm games in the 90s, such as Zack Mackracken and the Alien Mindbenders. That game was great, looking back at the screenshots now it looks really dated (much more than in my memory of it). However, the gameplay and storyline made it great. A game like this with updated graphic backdrops would be more than possible now I beleive even with a one person setup!
I am just going through the tutorials and seems easy to use and not much need for scripting, although the scripting system itself seems like simple Javascript.
Wintermute
Its a 2.5 D game creator and its free.
Since last time I looked it seems as if a few commercial games have used it including this recent one which achieved good reviews-
The Lost Crown
It is great that 2d/2.5d point and click type game still have a market.
There are a number of other similar creators but this one seams good compared to the rest. Its a great way for people on limited budget to create an adventure game and get it onto the market.
Some of you 30 plus may remember the cool LucasFilm games in the 90s, such as Zack Mackracken and the Alien Mindbenders. That game was great, looking back at the screenshots now it looks really dated (much more than in my memory of it). However, the gameplay and storyline made it great. A game like this with updated graphic backdrops would be more than possible now I beleive even with a one person setup!
I am just going through the tutorials and seems easy to use and not much need for scripting, although the scripting system itself seems like simple Javascript.
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