Saturday, 5 July 2008

New screencast, making dirtmaps in Zbrush and Max

I just posted this new screencast to youtube. Its about the quick method I usually use to paint dirt onto my meshes in order to make them dirty/worn/aged etc.



On youtube the screencast is in three parts. This requires Zbrush and 3DS Max.

If you dont have Zbrush, I think there are some cheaper alternatives, I will have a search and post here.

Blender

This is good if you dont have Max. You can always also, make dirt maps like this by exporting the uvw map into a 2d paint package, painting the dirt on that saving and updating the texture in max to see the results.

All ok, I prefer Zbrush as its more immediate.

If you want an 800x600 clearer version of this, I can send if you make a donation of over $6! :)

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